const Insect = require('InsectBase')


cc.Class({
    extends: cc.Component,

    properties: {
        insectPrefab: {
            default: null,
            type: cc.Prefab
        },
    },

    Init:function(game){
        this.game=game;
        var insectArray = new Array();
        this.spawnNewInsect();
    },

    // LIFE-CYCLE CALLBACKS:

    onLoad () {},

    start () {

    },

    update (dt) {},

    spawnNewInsect:function(){},

    despawnInsect:function(insect){},

    getNewInsectPosition:function(){},
});
